Hoi4 best division templates. 9-3: Like 9-1, but more expensive, and can attack.

Hoi4 best division templates 1: Basic 20 width "10/0" infantry. If you get Turkey or decide for another reason not to fall back to Thessaloniki, use your navy. Dec 26, 2022 · The good old question back again, since now we have newer stuff. Love to do huge encirclements with them. However they are not sustainable. What division template then should I go for defence against Soviet Union for conquering Scandivinia, or whatever country needed for early expansion So whenever i play as russia the army divisions i always use the 9 batallion infantry with 1 arty batallion, support arty, engineer, sup AA, and cav recon. If you play even czechoslovakia, and you want conquer not only defend, learn to use tanks. 20 width 40 width 60 width. Dec 15, 2024 · Creating divisions is one of the most important aspects of Hearts of Iron IV. Imo best is 42 width. Support companies are interchangeable, I'm mostly concerned about the battalions. Once you will be in an offensive war, you will most The best effect is achieved once you have a full division (25 bataillon) with a suppression of 75 for 13000 manpower. Here is the math of why that is. We will exclude weather for my recommendations below, as it is unpredictable, ,it depends on the seasons of the year, and it really affects the combat readiness and strength of a division without the player having a way of Apr 3, 2022 · You will want to change your normal infantry division template. Apr 26, 2023 · In this article, we’ll be looking at the Top 10 best infantry division templates as of the No Step Back DLC. This is a monster when comes to destroying tanks. Good for holding ground, ‘good-ish’ for pushing. Used as a general Apr 5, 2024 · Combining this Division Template with Artillery gives the Division better firepower, while a standard Engineer Company should provide it with much-needed Terrain bonuses for maximum performance in Also damages enemy aircrafts. So Manpower is the most important resource thus 15/5 is the best. General infantry can be the exact same but that will start costing a lot of arty so your regular infantry can be 10inf full focus on defense while your mountain divs play the attacking role. Please note that the reducing even with a full bataillon is not that huge, you go from 500 per 2. Artillery Division: 4xINF + 4xART [+ ART/R-ART/LOG] (20 width) Has lower ORG than regular Infantry, but more firepower per frontage. 1. UK. 9/1 still works fine for the vast majority of your army, but more as a line filling and defensive unit. Mar 6, 2023 · Support companies are optional additions to division templates and are limited to a maximum of five per division template. Ideally don't, but if you really need to, make your offensive templates as wide as the jungle reinforcement width or half of it (42 or 21), give them logistics and flame tank companies, as well as what you usually run. 7/1 is slightly better for some tank nations due to width optimization on plain and mountain when A subreddit for a faction in the "Warhammer 40k" universe. The tank divison for offensive use (4 tanks, 4 armored, 2 self propelled artillery, support: signal motorized company, recon motorized company, other artillery and heavy engineer); I just want a good division template for these countries. (20w) - Light Infantry Or something like 14-4 inf/art with engineer support - Reg Infantry Because you cant make open top vehicles in to normal tanks i guess. Shovel and medical stuff. This one is super essential and will be in pretty much any template, unless you have way more air than all your enemies combined. May 14, 2019 · You can edit division templates by going to: Recruit & Deploy -> Then click "Edit" on the desired division. Normally i "grind" africa with regular Infantry divisions(the 21 width), but i wanna try something optimal this time. Jun 18, 2024 · Learn how to build powerful and versatile divisions for different strategies and scenarios in Hoi4. + situational companies. I would only use support arty and ENG, the rest is unnecessary for inf. If playing a major like Germany using a few tank divisions to open the front. There may be something even better you can do with a mix of light tanks/horses or something but I wouldn’t bother, it’s negligible. I will restart my Portugal Run. Their order is not important. Apr 18, 2022 · This guide explains possibilities to create some historic division templates of the German Wehrmacht. There's no cost to duplicating and modifying templates for different theaters or after seeing the enemy division designs, so make use of it. These templates were taken from the video youtuber Hammurabae "The BEST Division Templates For HOI4 Millennium Dawn". 40w (50% tanks, rest motorized with full support companies like. Same goes for Behemoths. You even start with improved light tanks as germany. 7/2 is probably ideal there, although I like odd combat width defence templates to only have 1 line arty. Pretty much all divisions you create should have those 3 support companies, there's very little reason not to add them if you have the production capability for it. In general you want a smaller infantry division to hold (15 or 20width preferred) and larger divisions to push (certain widths between 27 and 42 work best) For USA in tno you only fight volunteer wars so u want the biggest divisions possible. Tanks would be 40 width, 13+7 medium tanks+motorized. The main templates are 15-5, 13-7, and 12-8 (tanks-mobile). These are: 10 infantry + engineers, maybe support AA, maybe support art. But this is just so its cheap and fast and early available. All of the basic rules still apply. In no particular order is this list ranked as each division template has a scenario that suits it better. And falling back to the even cheaper basic initial template (no engineers? I forget) If necessary. Something like 6 tanks and 4-6 motorized will work depending on your doctrine. (Sometimes I go for Mass Assault for extra manpower, since Mass Assault focuses on Infantry bonus, Its still good) Maybe you could add some tanks divisions if you have decent industry. The standard template I use (and modify as needed) consists of 6 battalions with recon, engineering, and artillery support companies. Top Units: If you want to incur no penalties, you'd go for leg infantry or cavalry with a few support companies. Apr 18, 2020 · TL;DR: There is no best defensive template. Their stats ARE better than a default inf division of the same combat width, but the cost doesn't justify such a slight benefit. A 2 width cav division has suppression of 2 and a 50 width cav division has suppression of 50. Im looking for these templates, however any good tips or templates are appreciated All around template Offensive infantry Defensive infantry Motorized template Light tank template A quick noob question. 5) Improving the MP with research would boost this more, but research time is quite precious for such things. These companies can improve the stats of the division and require 10 army XP to add. At the start, you won’t really be able to build large Marine division templates due to the low amount of Special Forces battalions you can actually field. Jul 19, 2023 · Best Defensive Division Templates in HOI4. In MP, such a tank division would get massacred by a high-hardness medium template that has a mix of soft and hard attack damage. Find examples of infantry, tank, and armored templates with explanations and tips. I had a PVP game as the NCR and my 20w tank + mech division couldn't even 1v1 a single 20w Caesar infantry division. com/r/hoi4/comments/1766m1p/combat_width_meta_after_aat_improved_calculat -The Templates-Light SPG Division. As long as your mobile battalions keep up with your tanks, it doesn’t matter too much which you use. Used for offense and defense early game. Jan 19, 2020 · 20 width infantry template. 9-1: The most bulk standard division. Super Mutant: 20 width (10 super mutant unit) division with demolitions, recon, fireteam, dogs, and anything of choice. true. Jun 22, 2023 · Learn how to create and optimize division templates in Hearts of Iron IV, a grand strategy game set in World War II. Simply add 7 infantry and 2 artillery to your infantry template. In this guide, you’ll be shown what division templates are best, supported by actual calculations. Then put some early research into tanks and motarized. Step 3 You are going to need an airforce, i normally use Fighters, Airships and CAS. I disagree with 7/2. I've been experimenting and here's the template I mostly use. However when looking for templates most of them are for multiplayer or are outdated. OP did mention he is playing Canada. The result of a mix of "breakthrough specialist" tanks + spg + mot (later mech) is a slightly worse SP division than medium tanks can get, but for less cost and earlier. From combat statistics 15/5 is the best one. Again, field hospitals just aren't worth the cost in most situations. 5 to 433. I'd go for classic 7/2 with superior firepower. Infantry units will form the brunt of your offense and defense, and as such, they are highly vital to every army’s capabilities. Use standard in div (21w , 9inf + 1 arti + support). What are the best titles for fantasy? r/kaiserredux Kaiserredux is a Hearts of Iron 4 Kaiserreich standalone fan-fork branching off from the original KR lore to bring players a more interesting experience, with more paths and options to choose. So if someone has less than enemy you can snake through and capitulate them. This subreddit is for the discussion of competitive play, national, regional and local meta, news and events surrounding the competitive scene, and for workshopping lists and tactics in the various games that fall under the Warhammer catalogue. You have to consider supply effects and your industrial capacity, but those affect how many divisions you can field, rather than what templates. 4 frontage reduction from the Mass Assault Doctrine tree. IMPORTANT!!! Sep 30, 2022 · Many Hearts of Iron 4 players wonder what the best division template to use is. Good for The game takes the suppression amount that the division template assigned to the state and then determine the number or fraction of a division needed. I alternate between those two, recruiting another division whenever my equipment stock is high enough, choosing the better template if my AA stock is high enough. When starting the game, you will have some default templates already created for you, but they are not exactly optimal in most cases. This will make its combat width 20 which is optimal for early – mid game. If you are using any support companies, the bigger template is going to cost less of everything per width compared to a smaller template. Works every time when playing germany (all addons no mods). 20 width with engineers is ideal for defense with limited resources. You could try using light tanks as recon for an extra breakthrough, if you wish Even mountaineers probably won't spend all their time on mountains, unless it's a dedicated defence template which this isn't. Jan 6, 2024 · This modification adds the best division templates for absolutely all countries, from military police to tank and helicopter divisions. I checked out the template and it has base 130 soft attack. You could make an argument from a cost perspective 2 of similar templates could be the same production cost as 15/5 thus making them "better". youtube. Is great for targeting and dropping at multiple targets. 333 for 2. I am learning to play as Japan and I wanted to ask what is the optimal division template for Japan. This guide works mainly with easy to reproduce screenshots and explains some alterations and compromises because of game machanics und DLCs. HP is at a decent value, allowing it to last a long time against enemy forces. reddit. Making division templates is beyond me, and I’m very stuck to 10w infantry w/ shovels, and 20w light tanks and maybe some support companies depending on how the game is going. Later on you should upgrade this one to 40 width(14infantry + 4 art) 10 width anti-tank template. The reason being that UNTIL the enemy is starting to occupy CORE territories you own, it does not matter how much non-core territories they steal back from you. Hello, first time making a question post, hopefully someone can help me out or point me in the right direction. Motor recon burns fuel, and a division running out of fuel imposes huge penalties to the entire division. 6 infantry, 1 artillery, 1 motorized, 1 small tank, (I forgot the support equipment so I'll just name the symbol. 1: The 40 width "LSPG" division. Here is an example of a basic 10 Infantry division template for defense: And a basic 7 Infantry - 2 Artilery division template for offense: Reset-> Reset the edits you've made but haven't saved. With ranger buff and the new Industry, and KR military command, you can make really powerful artillery. The foundation of any army. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio Jun 18, 2024 · Support companies are optional additions to division templates and are limited to a maximum of five per division template. /r/Necrontyr's main purpose is to create a place where Necron lovers can gather and discuss fluff, table-top strategy, and show new players how to begin their journey as a Necron Overlord. Any Division idea/des As for the templates : 14-4 with engineer, armoured car recon, signal, logistic and artillery support are optional in my opinion. Go to hoi4 r/hoi4. Before the ‘No Step Back’ expansion the matter was relatively simple, in most cases, a division with 40 combat width was the optimal, or ‘meta’ template used by the majority of HOI4 fans. The 1. Gives your division piercing and hard-attack, so your division can pierce armor divisions and deal more damage to them. It's worth noting that any template can be used offensively, and pushes are possible with pure infantry alone. Apr 1, 2020 · 2) Once your 8/1/1 INF division template is set, you can flip those INF battalions to MTN for a useful 8/1/1 Alpini template, costing 40 Army XP and retaining most of your combat bonuses. You want to pick on type (medium or heavy, usually). Uses: This is the division that, in most cases, your frontlines should be made of. Jun 22, 2023 · What is a Division Template in HOI4? Each division is defined by its division template in HOI4. See the top 15 templates with stats, pros, cons, and tips for each type of unit. APC: 20/40/60 width (5/10/15 APC unit) division with demolitions, recon, fireteam, dogs, and anything of choice. Improving the Template Once you get more Infantry Equipment and Manpower , you can first increase the Cavalry battalions to 3×4. These templates form the composition of each division. Also support equipment US. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio Tanks are generally best used at 40W, to reduce losses and concentrate stats. It fits into combats The cost of the template comes down to a cost per width provided. Personally I like the concept of filler divisions and pushing divisions. This map really help calculate how many divisions you can fit in a province without supply problems, so lets take it as a reference point. 9/1 is fine as long as you do not fill the width anyway. 6 light tanks, 4 motirized, + light tank recon, engineers, support art, maybe support AA. Also beginning to switch my moto to mechanized. In that regard, larger templates that use fewer support companies are generally going to be cheaper than smaller templates that use more support companies. This is the best offensive unit. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio Italy plays a lot in the mountains. Line artillery and any mobile battalions (except cavalry) incur quite heavy penalties. There are four nations that will face the wrath of Germany in HOI4 that will need some of the best defensive division templates in the game: Poland; Czechoslovakia; France; Soviet Union; Poland and Czechoslovakia are the first minor nations that will have to face Germany by themselves. Just for starters, basic infantry templates you start with are really bad on offense. That's nothing. Sep 8, 2024 · Learn how to create optimal division templates for any nation and combat width in Hearts of Iron IV. I usually make a elite infantry division, a marine division, and tanks. Oct 9, 2024 · Learn how to design effective divisions for different combat widths and purposes in Hearts of Iron IV. Sure you can use mediums. Your mountaineers are the best in the game, use them. The quality of a template doesn’t really change across nations. By optimal I mean several things: Wont face a lot of supply issues in China Can withstand Chinas continuous attacks while defending the border in the North and any territories taken during naval invasions You only really need 3 divission templates for singleplayer: 1, mainline infantry: 7inf/2arty + scouts + engineers + arty + what ever you want 2, garrison infantry: anything between 6-9 infantry + engineers + arty if you have resources 3, tank division: 6tank/4motor or mech inf. If it hasn't been updated to NSB, then i think the classic 7+2 is the best for a budget books m build, or the 14+4. Since this is the only part of the division that needs fuel, drop it. 1); keep in mind it has to be STRICTLY greater, not equal)). I've been stuck between these 4 templates. Nevertheless, truck battalions are the worst choice, since with tanks at least you can s Your division is way too expensive, for defensive infantry a lot of times quantity is better than quality. You just want your organization above 30. The basic, cheap, expendable 20-width 7 infantry, 2 artillery division that everyone uses in MP has almost as much as that, and it costs less than half as much to produce Such a division would only work if you rely on other divisions to have the killing power Hello guys, I'm thinking of facist Finland, To go WC. I mostly play single-player so I don't know much about mp meta. Steam Community: Hearts of Iron IV. For (relatively) simple production lines, I recommend classic 7/2, adding support divisions as you get bigger, and 40W Tanks, the division can be half motorized infantry and had MBTs (I usually have my divisions with around 400 tanks each), they'll still melt quickly without SPGs, I aways recommend adding support artillery and for Russia, Supply logistic support is a must, it won't solve your To unify the Region i just spam shit division bcs when you uniting your region everyone has shit divisions. The best defense is a reserve squad of 3-4 light panzers sitting 10-20 tiles away if you even bother to cover your ass in such a manner. This is a cheap defensive division and should not be used to attack. Or just go for the officer corps thingy that lets you add cavalry to templates for free. The more cav on the division the better essentially. The Templates. r/hoi4. My favourite division for both cost effectiveness and power is 12 infantry and 5 artillery with 1 Towed AT, you really only need the AT if you’re fighting other players Support: arty, engi, recon, maybe more AT if the other players are tank heavy Dec 25, 2022 · For many in the Hearts of Iron IV community, division templates seem to be a very complicated topic. 9/2 is too much artillery for a Soviet defensive division. Those are really expensive divisions, but they go through Chinese troops like butter, using those make sure to make encirclements early on or you'll lack divisions to fill the gaps in your frontline later during the war. Anyway, OP asked for a template to use in '40, so I gave him one. Ideally one template to attack, and a different one to defend. Then as you keep getting more tanks and trucks, keep using army experience to add more to that tank template until it’s 40 width and 10-10 or 15-5 (tanks-trucks). Copied my reply on other post Infantry template - 9 Infantry 1 Artillery | Support Artillery, Support Anti air, Engineers Port / Fort guard - 10 Infantry | Support artillery, Support anti air, Engineers (Maybe Signals so you dont get reinforce memed) Feb 1, 2024 · Best Light Tank Division Templates in HOI4 There are three main types of Tanks in HOI4: Light, Medium, and Heavy Tanks. Dec 28, 2022 · In this article, we’ll be looking at the Top 10 best infantry division templates as of the No Step Back DLC. i usually do 14/4 and they are good, but for example when i played russian empire i didn't have massive economy after civil war for so many artillery, and i did just 14 without 4 with enginiers and support artillary but germany crashed me. btn. Upgrade to mech when you have enough XP to get the speed of the mechanized up to at least 10 or 12km I'll copy the text from a previous comment on general division template design below. I agree that howitzers are better for soft attack, just that it requires a separate production line and adding an (expensive) additional unit type to the division template. Your main problem throughout a playthrough using Marines in HOI4 is that Special Forces cap. Since all of them are important and useful for most players, we will go through some of the best division templates for all these types of Tanks. I don't think most of your templates are realistic given the constraints (rocket Arty especially, maybe worth once you have 5 research slots but otherwise you've got higher priorities for tech). So a simple 8 Inf division (or less) with eng support and give them a gun thats most plentiful not necessarily the best. 40 width better anti-tank template Military Police Template. Put like 1-2 factories on motarized and 2-3 on light tanks. Tank division: 6 mediums + 4 motorized + support for 20 width, if you go 40 width you can add self propelled art / anti air / anti tank but for the 20 is just not worth it; usually I switch to a 40 width template around 1941/42, I don't really need that any sooner. A lot of it comes down to industry, more than going by the situation. You can do the same with Marines as well. May 21, 2023 · Why this template is Great: The cheapest division template by far; The highest organizational value among all division templates; Uses the least amount of supply among all templates. Template 1. I know that templates are pretty expensive, but I always want to save menpower. It features very different kinds of divisions: Infanterie-Division (multiple) Motorisierte-Infanterie Hi can anyone help me with basic division templates for the Great War: Redux mod? I imagine the necessities and realities of the templates are different from those present in the base WW2 HOI4 game. Here's the link to the combat width calculation - valid for AAT: https://www. Nov 8, 2022 · Top HOI4 infantry template would be the 7/2, 20 width one. When you change a template, you require Army XP to apply the Sep 3, 2023 · Though this division template uses a lot of production cost and will require a relatively powerful industry, it is the best choice Cavalry fans have in HOI4. And the medium howitzer needs open top on a light tank. You should have this template behind the frontline. logistic). Good templates are: 4infantry 3artillery 2mountaneers 7infantry 2artillery Paratroopers with support artillery and logistics You wont need tanks, cause they Will be pretty useless un mountains. As China, Commie, Nationalist, or Qing, you're going to be limited on production and tech. Focus on mountain division, i like running 8inf /3 art. If you are going to use MPs you want to max the size of the division. Just don’t prioritize using your xp on a garrison template early game. com/playlist?list=PLY4d0TUsYg8KCFGQl9nYPjFnXN0N5ERzeFor all of my I'm of the opinion the best division template is multiple templates. Anyway, its purpose is as a very cheap and easy-to-research tank division which has enough power In addition I have a better template that adds AA and logistics. Oct 9, 2023 · Best Marine Division Templates in HOI4. A minor trying to use that same template will have basically no factories left over if they use that as their main template, meaning that you Go to hoi4 r/hoi4. I’ve been improving at HOI4 and noticing my templates are pretty bad. 6-1: The 9-1 division on a budget, really only good for port garrisons and super early wars. For the Unification of russia/Siberia in west russia you have enough manpower so you can go 14/4s and as Ural zone i dont really know there is just too small Apr 26, 2023 · [Top 15] Hearts of Iron 4 Best Division Templates That Are Powerful [Top 25] Best Hearts of Iron 4 Mods For A New Experience | GAMERS DECIDE [Top 10] Hearts of Iron 4 Best Countries That Are Powerful | GAMERS DECIDE; Now, we’re going to discuss the top five units and the top five best division templates for dealing with jungle warfare. Motorized: 10 motorized + support, again double if you're going for 40 width. A major can easily make their main defense template be a 15w with engineer, arty, and AA supports, and still have plenty of mils left to build all the planes and tanks that they want. 14-4s should have support recon, engineers, artillery, logistics 21 votes, 12 comments. Im opening this post to ask What's the best infantry division template i'm not new (400h), but i'm not good at design. This video covers division templates that will make your game much more enjoyable and easier to play for the Millennium dawn hoi4 mod. You can go 4/6 if you lack production power or resources. and then a 9 bata motor div with the same support as infantry but the recon is changed to a motor, and a tanks division with 6 light tank (light tank template has lvl2 radio, lvl2 cannon 3 turret and 4en 6ar tanks),8 motor bats and the same Mass Assault Division: 10xINF + 2xART [+ART/AT/R-ART/ENG/LOG] Adjusted template that adds a few extra INF divisions to make use of the -0. Seriously. So you can get a very potent infantry by just attaching few line artilery pieces to your basic infantry template. Early on, you can use half-sized divisions if needed. 6/1 is also fine but is a sometimes considered waste of ic especially by mp people because Line Artillery is a scam in some cases, it fits width well but is not a particularly good div. If you find any bugs, please let me know about them, I'll try to fix them :). 9-3: Like 9-1, but more expensive, and can attack. 9 update is the latest and largest update to date for md an Feb 3, 2024 · You can always find my most updated templates and designs at this link: https://www. Without further ado, let’s begin. This guide covers infantry, tank, and aircraft designs, as well as metas and tips for different scenarios. Does anybody know any good division templates for brazil, I usually go fascist and typically want to take over all of South America, what is a good universal template to break through other countries? Also, if you are in Axis and Europe is basically lost for the Allies is there a possible way for Brazil to invade US navally? The basic meta templates are good for all nations; the question is just one of how many can be fielded. It is not a good width but it is not a bad div either. Each division has a division template. Anti tank is useless in SP. Anti-Tank. 14-4 infantry-artillery is good for offense when you have the resources to supply them. Generally the only kind of light tank division worth making. Leg infantry; drop the motor recon for cav recon. Template 5. My basic infantry template would be 10 inf. In this list, we are going to count down the most effective division templates which will grant you victory! I've been trying out different templates for frontline infantry divisions and I still don't know which one I prefer. It depends on what the enemy is packing and what combat modifiers you expect. In addition, combat width, reliability and support companies are discussed in detail. Optimally, you want to have your reliability > 96% when a division has 500 of one equipment type (formula for least attrition losses possbile: reliability_target > 1 - 2 / (equipment_count_in_division * 0. Artillery fares better than trucks, which fare marginally better than tanks. Tanks: Tank design is kinda overwhelming at first. . If you are trying to use those to push, you might as well use 14/4. You have three options Tanks. Same thing just with medium tanks instead of small By mid 1940 I add flame tanks and logistics to all the 3 templates. Try to get some support arty and 10-20 width cavalry divisions. Park them on a tile in the Agean and you get shore bombardment from about Thessaloniki to Istanbul. I was looking for some good division designs for use in the great war mod, as base game's division templates and tips don't seem to help. Given this fact, many players choose to neglect their division templates, however, a division template can make or break your game. You'll want to make offensive templates for serious pushes. It should also be mentioned that support companies do not affect the overall speed of the division. Ideal division template for border wars as warlord China Question Hi, before BBA I used to have no problem as Yunnan (best warlord) with 7/2 or 9/1 winning in border wars to annex territory without combat yet now I see no luck. AH has very little industry and manpower and it seems like I can never make real progress when I go to war with Romania, Yugoslavia, or Germany regardless of which hi to everyone, I just started playing this mod some days ago, what are the best division templates to use for you? I use 40 combat width divisions. Find out the best combinations of combat regiments, support companies, and combat width for different purposes and terrains. Uses: First, of all, like the other tank templates I've posted this is a very basic outline of the template. ckin pcpc dxhtq pvleu ntfxrykx fuiaw unslglvm jvmqpo xxetupo wsob