Sunshine stream reddit I guess it's less important to me when just having it at home. Is there any way to get a clearer picture? Stumbled upon this trying to find a solution to a Sunshine on Linux problem after a long testing session using my brand spanking new RX 6700 XT, and the streaming itself works like a damn charm -- the problem is unrelated, just mouse cursor not appearing in streams, and most people won't run into this, especially on Windows hosts. I’ve used sunshine for a while on my windows host machine. I currently tried using nivida gamestream and sunshine as the host and still I get bad audio. Uninstall audio re-routers (I have voicemeter on both PC and Laptop), then restart plus re-install Moonlight/Sunshine. The options other people have mentioned like the LGTV app or Firestick 4K are OK but I just want to mentally prepare you for the fact that there is no thin client that comes close to the Shield TV for Sunshine streaming. 4090 and 13900k with a 300mbs connection and the highest I can set Sunshine to is Low Latency & P7. It has no frame dips, no frame loss, 1. You've really got to play around with sunshine to get it dialed in. We recommend calibrating the display by streaming the Windows HDR Calibration app to your client device and saving an HDR calibration profile to use while streaming. Sunshine is holding a solid 60fps where Gamestream would fluctuate between 40 and 55fps at 4K. Without the scripts, the streaming works. Mostly directly to my host PC (proxmox virtualisation server), or to other PCs on my local network. I use Sunshine to stream a coop game from my laptop to my Fire TV. There should be one in each individual game folder. I get a 1ms delay with 0ms change when streaming from my PC to my ipad over ethernet (10Gbit on my PC. txt to "C:\IddSampleDriver" Disable and Re-enable "IddSampleDriver Device" in Device Manager option. I have to say that quality of the stream was significantly better even on the same settings. Sunshine acts the same, sadly. With Sunshine, it's always at 3-5ms and has some choppiness to the video. moonlight client is a Nvidia shield If fps drops due to encoding what should I expect? Is it in the ballpark of up to 10 fps? Does it depend on the sunshine settings ? I'm using Moonlight on my phone with Sunshine on my laptop. d70d084. To solve each of these issues, here are the tools I used: TL;DR Describes how to set up a command-line app in Sunshine that you can run from Moonlight and display a custom full-screen message, then automatically end the stream after a specified timeout. I'll test HEVC shortly but AV1 has really blown me away. Aside from the initial warning prompt when setting up the local host in the browser, it again warns when submitting the Moonlight pin that you are opening up potential control of your pc. I‘m new to streaming and I wonder if I should expect lower fps with streaming vs natively gaming on host pc? My current config is a RTX 3070 and an AMD 5800x3d. If you have a sharp eye, you will notice the visual clarity improvements quite easily. It's even worse streaming 4k. Hope this helps someone whose problem is a simple as that. Indiquer l'adresse IPv6 statique configurée précédemment du PC dans le champ "External IP" dans les paramètres avancés de Sunshine Activer l'UPnP dans les paramètres généraux de Sunshine. Latency felt better too. Sunshine (local game streaming server) recently released their 0. TCP 47984 (HTTPS) 47989 (HTTP) 47990 (Web UI - optional) 48010 (RTSP) UDP: 47998 (Video) First of, I can't enable the "run as adminstrator" option in the sunshine web config. Definitely did me better than Parsec. Opened the ports on the router as mentioned in Sunshine. So far, it's still lagging behind gamestream when I tried it again the other week. So much better than Gamestream at this point, and works with both Nvidia and AMD. You can connect to Sunshine from any Moonlight client on a variety of devices. It will scale better quality wise across various bitrates. Sunshine is a self-hosted game stream host for Moonlight. However unlike NVIDIA Gamestream, Sunshine does not automatically change the display resolution to the desired streaming res My 3090 could no longer hold 4k 60fps streaming to moonlight on my shield or htpc with a 3050. Don't worry though, I figured people would point fingers before actually taking a closer look. Recently I Bought an Nvidia Shield TV to stream games using Moonlight and Sunshine. This is most easily noticeable if you open up a notepad and type out about 12 characters very quickly (I usually just run my finger from the 1 key tried sunshine today. My issue at the moment is the Orbi's aren't Tri Band so not ideal for streaming when I'm in the bed room. Since I'm not at my machine I don't see why I'd need a dummy monitor nor a monitor switcher. the client just hard crashes (or even just a laptop lid that is closed) But since some connections are through TCP I don't think sunshine wouldn't notice. I use my phone for streaming, so I keep resolution at 1440p and cap fps at 90. As a long-time Moonlight user I have just swapped to Sunshine and despite it being a little bit more clunky to set up the quality is as good as Gamestream. Thanks for the guide. The first will swap to your virtual monitor when you begin a stream (and then back to your standard display when the stream disconnects) and the second will set the virtual display to the stream resolution (or whatever you want based on the override file). HDR is just a bonus. This subreddit is the largest and best hub for the community! This guide is for using Moonlight (AVP Native), currently in available in Test flight, with Sunshine to stream PC games. Using. 18 in preparation for Nvidia sun-setting Gamestream. 19x to 0. That is a fairly easy fix per game when streaming as most modern games have internal settings to cap the FPS or I can maybe use NVCP or RTSS to streamline a 60 cap when streaming. I kind of managed to solve the sutter/hitching/jittering issues with Sunshine + Moonlight. Eventually, 'sunshine-0. I run my games via Steam. I was interested in setting this up to game between my pc and Deck as so many people say it's such a seamless experience but I was curious what concerns there are, if any, for security giving it access to my computer? Amended). From there you can add any additional game, application, or launcher which will show up in Moonlight's menu. There are no other controllers connected to the PC. I use Gamestream Launchpad together with Sunshine to change my desktop resolution to 800p60 for the Steam Deck and I just set it up to 800p120. The official releases of both Moonlight and Sunlight both support AV1 now (you need a 40 series card for encoding). 1. As for the TV situation, if you have an LG tv they have the moonlight app in their appstore, so no need for anything else other than your controller. As well as define Moonlight as my client. My regular monitor is a 3440x1440 144hz hdr monitor. //. My previous setup with GameStream+Moonlight worked flawlessly even at 4K 120Hz, consistently giving me a total latency under 10ms per frame with wired connection. Streaming at 90fps to make use of the new SD OLED screen and refresh rate is amazing. Internet streaming only, not LAN. I would like to somehow enable a global FPS cap of 60FPS when launching say Playnite from the stream client so all streamed games are capped at 60FPS. If Windows 10 is running the VPN, then you need to route the streaming traffic to your LAN/WLAN interface, not the TAP/TUN one created by Windows for VPN traffic. Then the streaming started to work at 60 FPS again. Install Steam Streaming Speakers driver, if they are not I am primarily using my moonlight + sunshine setup for streaming desktop of my virtual PC. I've added Dolphin Emulator as an application, but it's not recommending any decent cover photos. For AMF I'm using CABAC and constant QR. 1Gbit ethernet on my ipad). My only issue is that when I'm finished gaming I can't get my remote PC (running Sunshine) to stay asleep because Moonlight keeps waking it. Very convenient as it allows you to stream with all monitors switched off to save energy, stop being limited by your monitor characteristics, and streaming at the client native resolution is always the best. First off, I’m not trying to stream over Internet. 18 votes, 22 comments. As I understand it, Windows assigns a display number to each attached display on startup. Ok but seriously, ya’ll who’ve switched from game stream to sunshine must know what I’m talking about. By default, Sunshine's quality is determined by client-bitrate settings. I've used streaming before with the steamlink, and I've used streaming with my PS5/phone over wifi, but nothing has come close to this sensation that I am using a computer connected through a long HDMI cable essentially. With hags and hevc off, 6Mbps bitrate (720p), I keep dropping frames, having blocky textures, and a little too much input lag. My main use of streaming games from my PC is because some games I play do not run well on the steam deck. Just here looking for some clarification and if I should be trying harder to use Sunshine. [ Step 1 ] Verify that you've forwarded the correct ports using the Sunshine Docs. With this update you are starting to see some Sunshine-specific integration into Moonlight, so there might be some other advantages for specific use cases (AV1 decoding if you support it I installed Sunshine and I connect to my PC via my Steam Deck often wired. From there it's a simple matter to close the game stream by clicking on the suspended app. Share Add a Comment I finally got to playing around with Sunlight instead of Gamestream. exe" /x Hi! I'm trying to migrate my streaming setup from Nvidia GameStream to Sunshine. E. I tried Sunshine this summer while I was away from home. For software encoding I use superfast and zerolatency. I've got Moonlight streaming from my pc (RTX 2060+R5 3600) to my tv (LG 50UP75006LF) via a Firestick 4K Max. 5gbps and 1gbps wifi 6e on my rog ally) so I pushed the settings to what I believe is the max. ” Nvidia has sunset their game-streaming and that’s why need Sunshine too, which is the community response to the aforementioned sunsetting. Moonlight: 1440p 120fps, 150 mbps, hevc codec, no vsync Sunshine: FEC 1%, NVENC encoder, p7 best quality preset, NVENC tune set to high quality (lossless looks incredible but is unuseable), and NVENC Been testing different streaming solutions and noticed that when using the Moonlight + Sunshine combo, there is some noticeable input latency if you are sending many inputs in a short amount of time. We will then be using that virtual display to stream with Sunshine to a Moonlight device. 20. Second thing I have tried was moonlight + sunshine. I've also set after seeing another reddit post about this were they fixed it by setting the sunshine. We would like to show you a description here but the site won’t allow us. Some streaming data. Everything works great (or at least as good as I can get it for now) except HDR streaming, which, on paper, should work fine with my setup. I currently stream from my PC with Sunshine to my Apple TV with Moonlight. Share Add a Comment Sunshine has an option to set which display to stream (e. I'm guessing you're using Sunshine through Moonlight so I'd say your best bet is to link your Sunshine output to another video port (either dummy plug or virtual display driver). Sunshine + Moonlight: by far the best choice. json (but this also removes all your paired clients) or you can run Sunshine with sunshine --creds new_username new_password to set a new pair of credentials" Been using the nightly builds, Sunshine is absolutely the best way to host your personal game streaming service, whether you’re streaming from home or over the internet. If you have a good enough network to stream 4k with no latency its not a problem for you but will be for most plebs trying to stream on an average network. Click the "Add New". Truly an amazing experience. Once configured it works flawlessly, at least for me. You could, for example, work on your computer while also streaming a AAA game from the very same computer to a living room TV or handheld without the two instances ever getting into each other's way. I played some Rocket League streamed to my Deck from my PC upstairs last night and any latency was so tiny as to not affect gameplay. You can set a custom resolution in Windows on your streaming PC to something like 1280x800, or 2560x1600, then switch to that for streaming and it'll scale well. When i start the streaming, the thwo monitor shut down but after a few seconds the stream stops with the message "no host video"When i stop the session in moonlight, the two monitors turn on again. Hey everyone, So I just recently got a steam deck and am loving it! I also more recently hooked up moonlight and sunshine since I got a decent gaming pc and that’s a game changer! I can play games like starfield and cyberpunk great with awesome qua The main advantage is that Sunshine is an actively-developed project and GFE is dead end, and is expected to just go away at some point with a Nvidia update. I think you'll be bothered by how much lower quality the other solutions are. In my case I have a 21:9 ultra wide so streaming to anything sucks at native resolution. Whenever I press save, the tickbox reset to off. The display in the Sunshine configuration is also correct. I've been playing/emulating Gears of War 2 at 1920x1200p@90fps and streaming to the steam deck and it's amazing. I have been using Sunshine/Moonlight as a remote headless desktop solution daily for a year now. Input lag goes from near zero to 200ms+. I am streaming from Sunshine to Moonlight over Ethernet, with Sunshine running on a PC with a 5900x, 4080 Super, and 32GB of RAM. Not in my experience. this is streaming 1440p. I see multiple posts of people saying they are using moonlight/Sunshine because Nvidia gamestream was shut down. Geforce Now: limited support for games, no mods/addons. Alt-Tab Moonlight when streaming, and check to see if audio is muted in settings (It wasn't). Proton Pass is a free and open-source password manager from the scientists behind Proton Mail, the world's largest encrypted email service. I misunderstood. cmd, will turn off the “real” monitors you have, turn on a virtual monitor with the steam deck resolution, put this virtual monitor as Open the Sunshine server page (the localhost site where you entered the PIN) and you will see an "Applications" section. This goes on your gaming PC. In addition to other fantastic features and fixes, Sunshine can now run correctly inside the Deck's gamemode allowing you to stream your games to some other device locally (e. No need I guess, to change your actual OS desktop from 4k unless you are using sunshine/moonlight as a remote solution a bunch. Just bad streaming quality where I can see pixelation and color-banding because something is being broadcasted at either a lower resolution than specified by the Nvidia Panel or Sunshine simply can’t send stream fast enough to keep up at 120Hz Hi there, I'm setting up Sunshine on my PC, and when I go to the Configuration UI that the program provides when run in foreground mode (i. If that setup is possible, is it then possible to direct Sunshine to stream over the wired Ethernet connection to the router instead of the WiFi network? Thanks for any help. The change is visible in the Average network latency when the audio/video stutters Things I already tried: Edit: For anyone reading this in the future. I have to say it took me a while to find a working version for my computer (MacBook Pro Intel i9) because I couldn't get it to compile. I completely debloated and optimized windows 10 following this video. I want to prevent sunshine stream audio from my PC to moonlight running on TV and instead use my bluetooth headphone connected to my pc. 4 ms, max encoding delay. However after a while of using it (10-ish minutes) the stream becomes really pixelated (viz. The stream on sunshine just get's really laggy and bad, independent of codex used, bitrate or any other tweaking on the thing, AMD link used to work just fine in a 1080p, steam link works fine too but the controler doesn't work on emulator, that is what I'm playing now. 6 - 2. . You'd first have to capture and stream the frames coming directly from the graphics card, which to my understanding is not what currently happens. My only issue is that I found it only works for me if I enable UPnP on my router and within sunshine web interface. I recommend using Moonlight on your Legion Go + Sunlight vs Geforce Experience as with the latter I experienced stuttering. On the PC you're streaming to (if you're streaming to a PC): If you will stream to a mobile device, then skip this section. I set the client to 1080p and 60 to match and bitrate all the way up to 150. Hope it will help someone. When I have HDR streaming enabled on Moonlight, everything looks muted if HDR is on my host monitor, or blown out if not. your phone, laptop, whatever) They just happen to be different projects/apps but communicate on the same protocol setup ( nvidia's gamestream, though nvidia has abandoned this so its pretty much just theirs ) We would like to show you a description here but the site won’t allow us. g. Well I just got into cloud gaming from my PC to my phone about a month ago and have been using Nvidia GeForce Experience with the shield settings paired with my phone running moonligh I think it is generally known that Moonlight and Gamestream/Sunshine is far better quality and latency, but Steam remote play is much easier to setup and is very nicely integrated into the Steam deck. Currently the display I want to stream in my case is //. I like both Playnite and Steam BP and I use Playnite to create shortcuts in Moonlight to stream. exe which gives the impression that I have downloaded the exact same file alreadyHowever according to the comand window I now updated (or better: reinstalled, as you deinstall the old and install the new) from 0. Thanks. The issue is that when I disconnect the client, Sunshine just sleeps the stream rather than exiting, so the original resolution isn't restored. If you take a look at it you'll find that the RdpIdd driver patches extract the SwapChain frames, make them accessible via a shared buffer, which the modified Sunshine build then reads & feeds into the hardware encoder. Create a Monitor Profile where the virtual IDD monitor is 'Primary' and set to the Res/Hz you want. High quality and lossless settings results in mid 40’s fps or worse. Minimize Moonlight Stream (PC: CTRL+ALT+SHIFT+Q or Mac: CTRL+Option+SHIFT+Q) no need to Quit the application. Launching mstsc. Start your Moonlight desktop stream. Actual Fix: Place option. QR = 24 with 8 threads for encoding. exe /internal" which gets executed when the streaming session ends. For anyone else thats using the sunshine server, just like regular game stream, the best experience I think you'll have is adding the builtin windows rdp application ( you can find this at C:\Windows\System32\mstsc. Lowest latency, little compression artifacts, bypasses UAC. On the online sunshine UI, you can add Moonlight applications for which cover photos will be recommended. Reply reply Dire_Strait13 Android 11 nokia steaming box 8010 Your worrin about it too much. , "https://localhost:[port]" (I'm not including the port number here, just on the off chance that's sensitive), I get a warning on my browser that the "connection is not private" because the security certificate is not trusted. See full list on github. I selected my specific virtual monitor in Sunshine and the stream works but the games only launch on the main display. It also seems that more people prefer Sunshine as a game streaming host on your host PC too. I'm wondering though: how fast will sunshine stop streaming if the client does not properly terminate the connection. exe to run as admin, but this doesn't help either Sunshine is the server. game mode, etc) PC specs (processor, GPU) PC LAN connectivity (wired vs wireless) PC running GeFroce Experience or Sunshine? Resolution and framerate setup for streaming I used Sunshine for a while (with Moonlight for LG TVs) because GFE Game Streaming had issues selecting the right monitor, and Sunshine allows you to specify. I rather not have the security risk this can bring and have no plan to game outside my If you are hosting Sunshine on a Windows machine you can use displayswitch to switch between monitors and even set back to multi-monitor mode. Setting this display as output in Sunshine normally works great. But when streaming if I don't have a 60FPS cap the stream is juddery. So the script works. It's literally an undeniable fact that Vanguard will be exploited in some way when you add up all the facts. By automate, I mean I wanted these features set how I needed for a quality stream when launching a game stream, and when the stream ended, I wanted them reverted. /DISPLAY3, which is a hdmi dummy plug. I've seen a similar question asked several times. One is that you need to have GPU accelerated scheduling turned on. Essentially what we will be doing is creating a virtual display with a customized resolution and refresh rate (up to 8K 240Hz or 4K 500Hz). HDR streaming is supported for Intel, AMD, and NVIDIA GPUs that support encoding HEVC Main 10 or AV1 10-bit profiles. Finally I can just start streaming from my phone or shield tv without changing the display settings. With 150Mbps you should be fine streaming 4K @ 120 fps. The moonlight stream doesn't have a varying fps, even if the game does. Make sure no default display is set in Sunshine. Offering low latency, cloud gaming server capabilities with support for AMD, Intel, and Nvidia GPUs for hardware encoding. Frame rate goes from a constant 60fps on the windows desktop to gyrating wildly between 1fps and 60fps if you look at the moonlight statistics. It's pretty bananas how native it feels. 0. com Don't want to buy a dummy HDMI or DP plug? You don't need one. I literally just installed sunshine like 30 minutes ago so I have not gotten my claws into it yet to test things or write my own automations. If I want to stream my main monitor, I use the other app I've added with just the "/internal" command. I use Windows RDP when I need to update certain drivers or Sunshine itself. I'm happy there are options tho. Thankfully, Sunshine has a feature to allow for do/undo command pairs which will be triggered on stream start/end. When I watch Netflix on my Browser, the video stream only works on my Dekstop-PC and on my TV I… Using sunshine and headless virtual display. I would gratefully use Parsec or Steam if Sunshine went away. Reinstalling windows and drivers didn’t help. From my experience, with Sunshine, it seems to default to what resolutions you currently have available. Sunshine was updated 2 weeks ago and includes host builds for windows (x86 & ARM), Linux and MacOS. I typically tend to stream to an ipad at 1440p or samsung fold+nacon at 1080p. 19. photo), this only applies to new parts of the image beying Download Qres from here: , extract the file, then copy the . best case scenario would be Nvidia GPU (Gamestream) + Moonlight as Sunshine is not 100% there. At these resolutions, i did not find any noticeable difference between gfe and sunshine barring the obvious lack of HDR (which i hope is fixed soon) I also use ps5 + psplay and thats noticeably inferior to both gfe and sunshine Configure sunshine to run scripts when stream is launched and finished, inside Configuration -> General now every time you launch a game in stream through moonlight + sunshine, the script Steamdeck-on. No popping or crackling. The bitrate is running at 150 on moonlight, with the… I used to use Parsec but find that Sunshine Streaming on the host and Moonlight on the client provides the best results. I have configured Sunshine to use the "audio sink" that my desktop headset uses but because the system volume for the headset is set low, I have to turn my TV volume up to almost max to hear anything. For the switching back to main monitor you need the "displayswitch. Im using a my 1440p non HDR display as my main monitor and want to stream the virtual HDR monitor via moonlight to my oled TV but i cant figure out how to launch the games in the virtual monitor. It doesn't seem to matter what bitrate I select, the stutter is more or less the same regardless. If steam remote play worked as well in terms of quality and latency compared to sunshine and moonlight I would be all over it. Set it back to 4k when playing natively. Jul 27, 2024 ยท the setup is this: same house two rooms quite close, one has the PC, the other has the TV (connected to the same internet). After restarting Sunshine and my computer, what finally ended up working was restarting the Fire TV that was being streamed to instead. So yeah first the host has to support streaming variable fps before the client can implement VRR. It's all in the bitrate, apparently, depending on your router. Moonlight HDR setting ON both host and client, TV indicates HDR signal. On Sunshine I enabled NVIDIA NVEC codec, and set the Performance Preset to P4. It uses the p1 preset, which sends the frames as quickly as possible. At best you'll just end up on your remote desktop after exiting the game. Thought that your VPN is network wide and runs on the router. The connection seems stable but every 30-45 seconds the video and audio stutter (Latency raises to 150-300ms) to just drop to 2-10 ms. Set Sunshine to enforce p4 encoding, that's the gamestream default. I cannot tell literally any difference, artifacting, latency, etc. I also use QRES to set my resolution to my client. I stream to a local laptop with a nice OLED screen which looks great and a Steam Deck which is also very cool. This can be done in the Sunshine web settings. Make alternate monitor (not currently streaming) as primary. - watch VRAM usage (<90%) - lower priority to high (sunshine nvenc settings) **and** watch gpu usage (<95%) - disable HAGS, not required outside of framegen We know exactly what causes the issue, its a combination of three things. I'll mess around with it later and see if sunshine works the same way. The stream was super smooth and Moonlight could consisently keep the 120fps stream with Sunshine (on Gamestream, Moonlight could only manage around 110-115fps which caused a lot of screen tearing) - Just to add, I play Rocket League at 120fps at Max settings With Moonlight (and sunshine as the server) you can get better performance (quality of stream, latency, input lag), and have more control over streaming settings. connecting the TV to ethernet means having a cable that passes through the rooms and the idea doesn't drive me crazy, but if it's the only solution then I'll do it. This ensures that bitrate is the primary variable in configuring IQ out of Apple Vision Pro is a spatial computing headset developed by Apple. What I did instead was use Qres. There's plenty of guides available on how to to download and set it up in conjunction with Sunshine. Sometimes I use devices (PCs) on which I am not able to install programs therefor I hoped to access my PC over the web browser. exe ) as a game to the server, and then using a front end like Playnite in fullscreen mode to aggregate all your games. Pass brings a higher level of security with battle-tested end-to-end encryption of all data and metadata, plus hide-my-email alias support. Sunshine streaming to the Nintendo switch No matter what I do, I can't seem to get a smooth gaming experience from my PC to the switch. After a lot of searching and failure to find a good guide, I figured I'd put down what worked for me to hopefully help others. exe and for command preparations I did this (Galaxy Z Fold 4): Do: C:\Users\myname\Downloads\qres\Qres. I have a Sunshine and Moonlight streaming setup and everything is working fine besides the volume level of the audio coming to the client. exe from Sunshine for Moonlight was giving me issues but the CRU thing worked perfectly. So if you want 4k to be selectable after you start streaming, you'll have to either already have a custom resolution set up if possible, or have DSR enabled in the nvidia control panel with a multiplier that gives you this resolution. Uncheck "Mute Host Speakers When Streaming" box in Moonlight settings. When its wired its via Ethernet and a 1080p monitor. txt needs to be located at "C:\IddSampleDriver\option. Right click, open Display settings. However using Steam link or remote play it plays fine. I just uninstalled the game, not worth the headache to support a rootkit on top of Riot being incompetent at programming and securing their systems. I have setup Sunshine on my PC and I'm getting consistent stuttering/hitching on the stream to Moonlight running on my iPhone 13 mini. Very smooth overall. How can I do it? Edit: I know I can get audio by connecting the headphone to the TV but that means the audio will be transferred wirelessly two times, from PC to TV and from TV to the headphones, which doesn't Looks like open stream hasn't been updated for the last two years and only has a windows host build available for download. playing on the TV without docking). /DISPLAY1). This goes on your endpoint you're trying to stream to (e. Can stress your network less by streaming at a native resolution. I have tried all the decoding options but the image always looks a bit blurry. Activer l'IPv4 + IPv6 dans les paramètres avancés de Sunshine. I have a great home network (Streaming pc wired 2. “Sunshine is a self-hosted game stream host for Moonlight. I always had this issue, as I use a virtual display for streaming I just adjusted the color settings on windows and in the adrenalin software, there is also a option to force a wider range of colors in the moonlight client, idk if makes any difference I stream my Desktop to my TV via Sunshine/Moonlight. 264/AVC and good for playing, though I still get some stuttering even with Game Optimisation on. This isn't necessary but has been extremely helpful with maximizing performance. my 3080ti could not break a 4K@90 barrier unless I messed with encoding Install the Moonlight Game Streaming app and open it on your device; you should be able to see your Sunshine host device and you will be provided a PIN (assuming you are on the same network) Go back to your Sunshine Web UI on your host machine, select the PIN tab and enter the PIN to connect the Sunshine Host device with the Moonlight Client device If you've already got it working through LAN, then it would seem that Sunshine's streaming your system correctly and there's no more 'tutorial' really needed. I'm running a 5700 xt with Ryzen 3800X. dirty' did the trick. I haven't messed with this too much on the sunshine side, but when I was using gamestream I was able to launch it using the file named gamelaunchhelper (or something similar). Software encoding is also available. An alternative to the Nonary's MonitorSwap solution is using DisplayFusion to handle monitor profiles. I've got mine in a good spot. Started to have this problem today (maybe it was a Sunshine update?) where for some reason the stream was 30 FPS even though it was set to 60 everywhere. txt" since it was hard-coded to be found there My host PC typically has a global cap in NVCP of 117FPS for my local host's 120Hz display. Moonlight is the client. But if there isn't a way to stream sunshine to a web browser tab I have to search for another way to do that. On top of that, Nvidia sunsetting their proprietary game streaming solution will likely bolster Sunshine's support, at least among those Nvidia Gamestream users already technical and willing enough to set up a Moonlight client instead of Nvidia's limited offerings. My setup So with Sunshine, as you say none of the rest seems to matter (vsync, gysnc, different refresh rates etc) but the frame cap did matter for me. That said, most Moonlight apps let you press L1+R1+Start+Select to kick you out of the stream and back to the game menu. Sunshine makes my PC available on my network and acts as the streaming host, as an alternative to GeForce Experience. After switching from an nvidia card to AMD, I wanted to be able to continue to gamestream. If I use special K while moonlight is streaming, and force different HDR profile, I can sort of fix it and get back colors and contrast but it's a lot of tinkering I've got Sunshine and Moonlight working over my LAN well and I'm very happy with the performance. e. Due to this I limit my stream to 80Mbps. If you are streaming at 1080p 60p would recommend starting with about 45mpbs and keep increasing it by 5-10mbps until you notice input latency. If you are into competitive gaming you shouldn't be streaming you should be hardwired into your router. Start the Moonlight stream again. exe /x:1296 /y:1080 Undo: I just installed sunshine, and I think it has to do with my monitor being HDR with auto HDR on, but whenever I stream to a client through moonlight, all of the colors are too white, and look washed out, due to the balance being wrong, or something. My setup Using moonlight and sunshine, when I switch to HDR, everything becomes super washed out on the stream (TV). Duo let's you stream games without it affecting your physical computer at all. Decided to try Sunshine and WOW it’s so much better. Set the in game res to 1440p (and moonlight to 1440p) when streaming. I had a similar issue just yesterday and happened upon this thread with no luck. Do you have a great Moonlight streaming setup from PC to TV, with no input lag and stutter? If so, can you please share the following details: TV specs and settings (i. The guides here are pretty good, but I also wanted to add that my #1 requested feature is being able to dock Sunshine in the system tray instead of my task bar, with the #2 request being more universal gamepad support without the need of ViGEmBus. With it hardwired to the ethernet I have about 2/3ms internet latency and 3/4ms decoder, which is the best I'm able to getting with H. Making my PC available over my network is not the issue, that part works flawlessly. I’ve found that Moonlight native app and sunshine to have significantly less compression and lower latency as compared to the iPad app and GeForce streaming. I set up an App in sunshine to stream the desktop at a custom resolution, using Qres to switch resolution at startup and exit as shown in the documentation. little irritating that it says sunshine-win-installer(1). For example, default steam/nvidia stream encoding settings may limit the max FPS you can stream at, i. Streaming performance is otherwise excellent, stutter-free, and artifact-free at a locked 60FPS, using NVENC profile 2. It was pretty much the same in 4k 60hz, except for a few more "buffering" moments at the same bitrate, so I had to lower it a bit. Kinda sketched out by Sunshine. I have a password on the laptop to login - mainly because I want to have it when bringing my PC with me. Sunshine allows you to stream your primary screen, or a screen of your choice. exe and paste it into your Sunshine folder found at C:\Program Files\Sunshine On Sunshine, go to Configure, then add a command: Do - paste the following, without quotation marks, changing the square brackets to the value for your device: "cmd /C "C:\Program Files\Sunshine\QRes. Decreasing the stream quality had no effect on latency whatsoever. The Sunshine changes are all there. Stream monitor showed around 15-30ms but you could still feel it and it would impact your gaming experience. The supersampling effect is just a really expensive AA. "If you already closed the first time Sunshine you can delete sunshine_state.
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